F.I.G.
Interactive Maze Game

Interactive Maze Game

Year
2024
Duration
1.5 months
Type
Explorations

Challenged to design a class activity that demands equal involvement from everyone with no hierarchy, we made a maze game for 4–8 players. Players push and pull rods that turn racks and pinions, opening and closing doors so a marble can pass through the labyrinth to the exit in the middle. Springs under the base further randomise the marble’s movement.

01Ideation

Early sketches: objects that need many hands, the maze and its moving walls, then the rod and door mechanisms worked out to size.

02Fabrication

03Details

04Play

Credits

Group project
Acrylic, MDF, metal, 3D prints
Blender, Fusion 360, Bambu Slicer